How to Upload and Edit Game Server Files

Upload files and edit settings in the Konnect game panel. Find the right folder, save your changes, and check that they worked.

Open your server in the Konnect game panel and select Files. The folder path at the top shows where you are. Your server files are in /home/container.

Edit a configuration

  1. Open the file named in your game’s guide. Check the folder and filename. Linux treats uppercase and lowercase letters as different characters.
  2. Edit the value directly in the panel’s text editor. Keep the rest of the file and its quotes, commas, and section headings intact.
  3. Save, then restart if the game needs a restart to apply that setting. If the game rewrites the file while running, stop it before editing.
  4. Check Console and test the change. To undo a simple setting change, put back its previous value.
Check the breadcrumb before uploading or creating a file.
This screenshot shows the text editor with a log open. Edit the configuration named in your game’s guide, rather than editing the example log.

Upload files and folders

Use Upload for individual files, New file for a text file, or Create Directory for a folder. Use SFTP for a complete folder. You can also upload a supported archive and use its file menu to unarchive it. Check the extracted folder layout before deleting the archive.

Back up and stop the server before replacing worlds or other live save files. For a routine configuration edit, record the original value so you can undo it.

If the edit does not work

Check the path, saved value, and first relevant Console error. If Startup changes the value back, edit its exposed field instead. If you cannot access the file, ask the owner to check your permissions.

See SFTP access, backups, and finding files that use disk space.

Reference: Pterodactyl file actions. Game-specific file formats are covered in each game’s guide.

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