BeamMP server not showing up or unable to connect

Launch the BeamMP client for BeamNG.drive, not the standalone game’s normal single-player menu. A public listing requires a valid Authentication Key. The Private field can hide a server from discovery even when its game connection works.

If joining fails

If joining stops at “done” or “start” after mods were added, test without the latest mod first. If the public listing is absent, check the key and Private setting before changing the map.

  1. Open Console and wait for the game or world to finish loading. Save the first error if startup stops.
  2. Use the joining method above with one client on the matching game version and required content.
  3. If entry is rejected, compare the exact error with the password, edition, map or authentication checks above. Keep the working save while testing.
Open Startup → Variables for the controls exposed by this server. This demonstration hides private values; file edits are made through Files.

Related guides

BeamMP server settings: Startup and configuration · Add BeamMP vehicle mods and troubleshoot stuck downloads · Make a BeamMP server private without changing its map

Documentation

Server configuration reference · Project documentation 2

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