Apply a Startup change
- Stop the server between sessions. For a save-related change, make a backup first.
- Open Startup → Variables, enter a value accepted by the field and wait for it to save.
- Start the server and check the result in game. If startup stops, read the first Console error before making another change.
| Panel field | Purpose and accepted values |
|---|---|
| Server Name | The name players see when looking for the session. Use a distinctive name so it is easy to distinguish from other servers. |
| Max Players | Controls how many players the game accepts at once. This is a game setting; the hosting plan’s player estimate is a sizing suggestion. Allowed range: 1–10. |
| Autosave Timer | Time between autosaves, in seconds. 300 means five minutes; the server configuration accepts 10 through 900. Allowed range: 10–900. |
File settings and Startup overrides
The mapped file is BoatGame/Saved/PersistedData/CustomConfig/CustomHostServerUserSettings.ini. Use Startup for its managed name, password, player-count and autosave fields.
Related guides
Voyagers of Nera server not showing up or unable to connect · Change the autosave interval on a Voyagers of Nera server
Documentation
Server configuration reference
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Written by Konnect HostingUpdated 2 min read


