Publish a DDNet server in the browser and choose its map

Use Register server in Startup for listing behavior and Server map for the starting map. Both values are written to data/autoexec_server.cfg on startup, which explains why a manual edit can be replaced.

File locations used below — relative to the server root
data/autoexec_server.cfg

Make the change

  1. Record your existing settings and make a backup before adding map content.
  2. Check that the chosen .map file is available under data/maps.
  3. Stop the server and set Server map to its internal name without .map.
  4. Set Register server to the supported enabled value shown by the field’s validation/help text.
  5. Start, test a direct connection, then check the public browser with restrictive filters cleared.
Controls used in this task
Panel fieldWhat to keep in mind
Server mapSelects the map loaded by this server. Use an exact installed map identifier supported by the game, including any required path. Up to 64 characters.
Register serverControls whether the session advertises itself in the game’s browser. A hidden listing does not automatically make a server password-protected. Accepted values: 0, ipv4.

Check the result

If the server is playable directly but still unlisted, give support the registration message from Console. Keep the successful game address unchanged while the listing is investigated.

Related guides

DDNet server not showing up or unable to connect · DDNet server settings: Startup and configuration

Documentation

Server configuration reference · Project documentation 2

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Written by Konnect HostingUpdated 2 min read