Apply a Startup change
- Stop the server between sessions. For a save-related change, make a backup first.
- Open Startup → Variables, enter a value accepted by the field and wait for it to save.
- Start the server and check the result in game. If startup stops, read the first Console error before making another change.
| Panel field | Purpose and accepted values |
|---|---|
| Server name | The name players see when looking for the session. Use a distinctive name so it is easy to distinguish from other servers. Up to 64 characters. |
| Server map | Selects the map loaded by this server. Use an exact installed map identifier supported by the game, including any required path. Up to 64 characters. |
| Register server | Controls whether the session advertises itself in the game’s browser. A hidden listing does not automatically make a server password-protected. Accepted values: 0, ipv4. |
Why a file edit can revert
Startup values are written to their mapped configuration entries when this server starts. Change a listed setting in Startup; use Files for settings that are not mapped to a panel field.
Related guides
DDNet server not showing up or unable to connect · Publish a DDNet server in the browser and choose its map
Documentation
Server configuration reference · Project documentation 2
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Written by Konnect HostingUpdated 2 min read


