Apply a Startup change
- Stop the server between sessions. For a save-related change, make a backup first.
- Open Startup → Variables, enter a value accepted by the field and wait for it to save.
- Start the server and check the result in game. If startup stops, read the first Console error before making another change.
| Panel field | Purpose and accepted values |
|---|---|
| Server Name | The name players see when looking for the session. Use a distinctive name so it is easy to distinguish from other servers. Up to 60 characters. |
| Gamemode | Difficulty used when generating a new save: normal, hard, hardsurvival, peaceful or custom. Loading an existing save retains that save's settings. |
| Save Slot | Selects the save slot to load. Keep its exact identifier, including leading zeroes, and pair it with the existing files under serverconfig. |
Why a file edit can revert
Startup values are written to their mapped configuration entries when this server starts. Change a listed setting in Startup; use Files for settings that are not mapped to a panel field.
Related guides
Sons of the Forest server not showing up or unable to connect · Load the right Sons of the Forest save slot
Documentation
Server configuration reference · Project documentation 2
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