If joining fails
A network accessibility self-test error should be investigated with the assigned allocation set. Do not enable Skip network Test merely to hide an error without confirming players can actually join.
- Open Console and wait for the game or world to finish loading. Save the first error if startup stops.
- Use the joining method above with one client on the matching game version and required content.
- If entry is rejected, compare the exact error with the password, edition, map or authentication checks above. Keep the working save while testing.
Related guides
Sons of the Forest server settings: Startup and configuration · Load the right Sons of the Forest save slot
Documentation
Server configuration reference · Project documentation 2
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