Pause a FortressCraft Evolved factory when no players are online

Auto Pause is exposed in Startup and written to Default/serveroverrides.ini. It controls empty-server behavior, while the separate first-run configuration contains choices used when generating a world.

File locations used below — relative to the server root
Default/firstrun.ini
Default/serveroverrides.ini

Make the change

  1. Stop the server and back up the Default directory plus existing world data.
  2. Record World Name so the same factory is used for the test.
  3. Set Auto Pause to true if you want unattended progression paused, or false if it should continue.
  4. Start, join and check that the correct factory has loaded.
  5. Leave the server empty and return later to verify the behavior before adjusting other world rules.

Check the result

Do not edit Default/firstrun.ini expecting every creation option to rebuild an existing factory. Use a separate test world when experimenting with generation settings.

Related guides

Fortresscraft Evolved server not showing up or unable to connect · Fortresscraft Evolved server settings: Startup and configuration

Documentation

Server configuration reference

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Written by Konnect HostingUpdated 1 min read