Apply a Startup change
- Stop the server between sessions. For a save-related change, make a backup first.
- Open Startup → Variables, enter a value accepted by the field and wait for it to save.
- Start the server and check the result in game. If startup stops, read the first Console error before making another change.
| Panel field | Purpose and accepted values |
|---|---|
| Server Name | The name players see when looking for the session. Use a distinctive name so it is easy to distinguish from other servers. Up to 50 characters. |
| World Name | Identifies the world or save to load. Record the original value before changing it; another name can select a different save. Up to 50 characters. |
| Auto Pause | Should the server go to sleep when nobody is on it. Accepted values: true, false. |
Why a file edit can revert
Startup values are written to their mapped configuration entries when this server starts. Change a listed setting in Startup; use Files for settings that are not mapped to a panel field.
Related guides
Fortresscraft Evolved server not showing up or unable to connect · Pause a FortressCraft Evolved factory when no players are online
Documentation
Server configuration reference
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