Don't Starve Together server settings: Startup and configuration

Use Max Players, Game mode and Cluster Name in Startup to configure Don't Starve Together.

Apply a Startup change

  1. Stop the server between sessions. For a save-related change, make a backup first.
  2. Open Startup → Variables, enter a value accepted by the field and wait for it to save.
  3. Start the server and check the result in game. If startup stops, read the first Console error before making another change.
Open Startup → Variables for the controls exposed by this server. This demonstration hides private values; file edits are made through Files.
Don't Starve Together settings reference
Panel fieldPurpose and accepted values
Max PlayersControls how many players the game accepts at once. This is a game setting; the hosting plan’s player estimate is a sizing suggestion. Allowed range: 1–31.
Game modeValid values are survival, endless or wilderness.
Cluster NameThe name players see when looking for the session. Use a distinctive name so it is easy to distinguish from other servers.

File settings and Startup overrides

The active cluster is DoNotStarveTogether/config/server. Master and Caves are separate shards inside that cluster; neither is a replacement for the other.

Related guides

Don't Starve Together server not showing up or unable to connect · Fix Don’t Starve Together mods that work above ground but fail in caves

Documentation

Server configuration reference · Project documentation 2

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Written by Konnect HostingUpdated 2 min read