If joining fails
A rejected Server Token prevents online authentication. If only cave travel fails, inspect both shard logs and compare their mod configuration rather than replacing the cluster token or generating another world.
- Open Console and wait for the game or world to finish loading. Save the first error if startup stops.
- Use the joining method above with one client on the matching game version and required content.
- If entry is rejected, compare the exact error with the password, edition, map or authentication checks above. Keep the working save while testing.
Related guides
Don't Starve Together server settings: Startup and configuration · Fix Don’t Starve Together mods that work above ground but fail in caves
Documentation
Server configuration reference · Project documentation 2
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