Choose a DarkMultiPlayer warp mode for a KSP server

Warp Mode controls how time advances between connected players. Game Mode chooses sandbox or another supported mode; it does not replace the multiplayer time-warp setting.

Make the change

  1. Stop the server and back up its Config directory and universe data.
  2. Record Warp Mode, Game Mode and Mod Pack Mode before changing the session.
  3. Use the supported Warp Mode values shown in Startup; the template’s default is SUBSPACE.
  4. Keep Game Mode and the current universe unchanged for this test.
  5. Start, connect two compatible clients and check how time warp behaves before a long mission.
Startup variables for Kerbal Space Program Multiplayer. Use the field labels in the steps; keep private credentials hidden when sharing screenshots.
Controls used in this task
Panel fieldWhat to keep in mind
Warp ModeSpecify the warp type. Accepted values: MCW_FORCE, MCW_VOTE, MCW_LOWEST, SUBSPACE_SIMPLE, SUBSPACE, NONE.
Game ModeSpecify the game type. Accepted values: SANDBOX, CAREER, SCIENCE.

Check the result

If players cannot join at all, resolve the KSP/DMP version or mod-policy error first. Changing warp mode cannot repair an incompatible client installation.

Related guides

Kerbal Space Program Multiplayer server not showing up or unable to connect · Kerbal Space Program Multiplayer server settings: Startup and configuration

Documentation

Server configuration reference · Project documentation 2

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