Apply a Startup change
- Stop the server between sessions. For a save-related change, make a backup first.
- Open Startup → Variables, enter a value accepted by the field and wait for it to save.
- Start the server and check the result in game. If startup stops, read the first Console error before making another change.
| Panel field | Purpose and accepted values |
|---|---|
| Server Name | The name players see when looking for the session. Use a distinctive name so it is easy to distinguish from other servers. Up to 70 characters. |
| Server Password (enable check) | Set true to require a join password, or false for an unprotected session. Enter the actual password in the separate text field. |
| Server Password (password text) | Password players enter when joining. Enable the separate password-check switch as well; this field does not take true/false. |
File settings and Startup overrides
The template writes these fields into TheIsle/Saved/Config/LinuxServer/Game.ini. A file-only change to a mapped setting can be replaced at the next start.
Related guides
The Isle: Evrima server not showing up or unable to connect · Password-protect a The Isle Evrima server
Documentation
Server configuration reference
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Written by Konnect HostingUpdated 2 min read


