The Isle: Evrima server settings: Startup and configuration

Use Server Name, Server Password (enable check) and Server Password (password text) in Startup to configure The Isle: Evrima.

Apply a Startup change

  1. Stop the server between sessions. For a save-related change, make a backup first.
  2. Open Startup → Variables, enter a value accepted by the field and wait for it to save.
  3. Start the server and check the result in game. If startup stops, read the first Console error before making another change.
Open Startup → Variables for the controls exposed by this server. This demonstration hides private values; file edits are made through Files.
The Isle: Evrima settings reference
Panel fieldPurpose and accepted values
Server NameThe name players see when looking for the session. Use a distinctive name so it is easy to distinguish from other servers. Up to 70 characters.
Server Password (enable check)Set true to require a join password, or false for an unprotected session. Enter the actual password in the separate text field.
Server Password (password text)Password players enter when joining. Enable the separate password-check switch as well; this field does not take true/false.

File settings and Startup overrides

The template writes these fields into TheIsle/Saved/Config/LinuxServer/Game.ini. A file-only change to a mapped setting can be replaced at the next start.

Related guides

The Isle: Evrima server not showing up or unable to connect · Password-protect a The Isle Evrima server

Documentation

Server configuration reference

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Written by Konnect HostingUpdated 2 min read