If joining fails
If direct connection works but the hub listing does not, inspect hub advertisement separately. If a custom content build fails, confirm that it was packaged for the correct engine rather than copied into a stock prepackaged server.
- Open Console and wait for the game or world to finish loading. Save the first error if startup stops.
- Use the joining method above with one client on the matching game version and required content.
- If entry is rejected, compare the exact error with the password, edition, map or authentication checks above. Keep the working save while testing.
Related guides
Space Station 14 server settings: Startup and configuration
Documentation
Server configuration reference · Project documentation 2
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