If joining fails
If setup is waiting for compatible ports, changing to a random port is not the supported remedy. If the server has been provisioned, inspect the first game-startup error and compare client versions.
- Open Console and wait for the game or world to finish loading. Save the first error if startup stops.
- Use the joining method above with one client on the matching game version and required content.
- If entry is rejected, compare the exact error with the password, edition, map or authentication checks above. Keep the working save while testing.
Documentation
Server configuration reference
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Written by Konnect HostingUpdated 1 min read


