If joining fails
World Name identifies the saved world, while Server Name is the session label. Keep the original World Name when diagnosing a connection or password issue.
- Open Console and wait for the game or world to finish loading. Save the first error if startup stops.
- Use the joining method above with one client on the matching game version and required content.
- If entry is rejected, compare the exact error with the password, edition, map or authentication checks above. Keep the working save while testing.
Related guides
Smalland: Survive the Wilds server settings: Startup and configuration · Enable keep inventory on a Smalland server
Documentation
Server configuration reference
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