If joining fails
Check World Name when an unfamiliar world loads. Server Name changes the listing; World Name selects saved world data. Keep that distinction during a connection test.
- Open Console and wait for the game or world to finish loading. Save the first error if startup stops.
- Use the joining method above with one client on the matching game version and required content.
- If entry is rejected, compare the exact error with the password, edition, map or authentication checks above. Keep the working save while testing.
Related guides
Rising World Unity server settings: Startup and configuration · Choose Survival or Creative for a new Rising World Unity world
Documentation
Server configuration reference
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