Make the change
- Create or identify the intended world using the matching Sunkenland game version and the official dedicated-server instructions.
- Stop the hosted server and back up any existing world files.
- Upload the complete world save to the dedicated server’s active save location, preserving its folder structure.
- Enter that world’s GUID in World GUID; do not use the visible world title as the identifier.
- Start and read the world-load messages, then join to check the expected structures and progress.
| Panel field | What to keep in mind |
|---|---|
| World GUID | The identifier after the ~ in the Sunkenland world-save folder name. Keep it paired with that world’s save files. |
Check the result
If the world is not found, compare the GUID against the source save and verify the active save location. Keep the source copy until the dedicated server has loaded it successfully.
Related guides
Sunkenland server not showing up or unable to connect · Sunkenland server settings: Startup and configuration
Documentation
Server configuration reference · Project documentation 2
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