If joining fails
A content mismatch after a successful connection needs the correct NewGRFs or compatible save, not a different network port. Record the exact missing-content message.
- Open Console and wait for the game or world to finish loading. Save the first error if startup stops.
- Use the joining method above with one client on the matching game version and required content.
- If entry is rejected, compare the exact error with the password, edition, map or authentication checks above. Keep the working save while testing.
Related guides
OpenTTD server settings: Startup and configuration · Fix an OpenTTD client that cannot join because of missing NewGRFs
Documentation
Server configuration reference · Project documentation 2
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