If joining fails
If a stock map works but a custom one fails, preserve the successful server address and check the content package. If every client fails after an update, compare the mod versions first.
- Open Console and wait for the game or world to finish loading. Save the first error if startup stops.
- Use the joining method above with one client on the matching game version and required content.
- If entry is rejected, compare the exact error with the password, edition, map or authentication checks above. Keep the working save while testing.
Related guides
Set an Open Fortress startup map and recover from a missing map
Documentation
Server configuration reference · Project documentation 2
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