Ground Branch server settings: Startup and configuration

Use Automatic Updates, Server Name and Max Players in Startup to configure Ground Branch.

Apply a Startup change

  1. Stop the server between sessions. For a save-related change, make a backup first.
  2. Open Startup → Variables, enter a value accepted by the field and wait for it to save.
  3. Start the server and check the result in game. If startup stops, read the first Console error before making another change.
Open Startup → Variables for the controls exposed by this server. This demonstration hides private values; file edits are made through Files.
Ground Branch settings reference
Panel fieldPurpose and accepted values
Automatic UpdatesControls the server’s update check when the server starts. Allow downloads to finish before retrying a start. On or off (the panel may display True/False or 1/0).
Server NameThe name players see when looking for the session. Use a distinctive name so it is easy to distinguish from other servers. Up to 255 characters.
Max PlayersControls how many players the game accepts at once. This is a game setting; the hosting plan’s player estimate is a sizing suggestion.

Why a file edit can revert

Startup values are written to their mapped configuration entries when this server starts. Change a listed setting in Startup; use Files for settings that are not mapped to a panel field.

Related guides

Ground Branch server not showing up or unable to connect · Validate Ground Branch server files after a broken update

Documentation

Server configuration reference

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Written by Konnect HostingUpdated 2 min read