If joining fails
Check that the client and dedicated server are on the same version. If the connection works but the factory is empty, inspect Server World Name and Savepath before generating or restoring anything.
- Open Console and wait for the game or world to finish loading. Save the first error if startup stops.
- Use the joining method above with one client on the matching game version and required content.
- If entry is rejected, compare the exact error with the password, edition, map or authentication checks above. Keep the working save while testing.
Related guides
Foundry server settings: Startup and configuration · Find the right FOUNDRY save after changing a world name
Documentation
Server configuration reference · Project documentation 2
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