If joining fails
Check the selected startup configuration and Console when the server fails to load a map. Keep game data and scripts from the same CS2D release; files from GoldSrc or Source servers are not compatible.
- Open Console and wait for the game or world to finish loading. Save the first error if startup stops.
- Use the joining method above with one client on the matching game version and required content.
- If entry is rejected, compare the exact error with the password, edition, map or authentication checks above. Keep the working save while testing.
Documentation
Server configuration reference · Project documentation 2
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