Astro Colony server settings: Startup and configuration

Use Map Name, Autosave Interval and Should Load Latest Savegame in Startup to configure Astro Colony.

Apply a Startup change

  1. Stop the server between sessions. For a save-related change, make a backup first.
  2. Open Startup → Variables, enter a value accepted by the field and wait for it to save.
  3. Start the server and check the result in game. If startup stops, read the first Console error before making another change.
Open Startup → Variables for the controls exposed by this server. This demonstration hides private values; file edits are made through Files.
Astro Colony settings reference
Panel fieldPurpose and accepted values
Map NameThe map name displayed in Astro Colony’s server list. Keep it separate from the map seed and save-loading option. Up to 30 characters.
Autosave IntervalMinutes between Astro Colony autosaves. For example, 5.0 means five minutes.
Should Load Latest SavegameControls whether Astro Colony loads its latest save at startup. Keep the existing save files when changing this option. On or off (the panel may display True/False or 1/0).

File settings and Startup overrides

These fields are written into AstroColony/Saved/Config/LinuxServer/ServerSettings.ini. Editing only that file can be undone on the next start.

Related guides

Astro Colony server not showing up or unable to connect · Load your existing Astro Colony world after a restart

Documentation

Server configuration reference

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Written by Konnect HostingUpdated 1 min read